Siege of Over-Wallop

THE SIEGE BEGINS

Siege Information

  • Location: Over-Wallop (Salisbury)
  • Besieging Force: Salisbury (Earl Roland
    • Besieging Knights: 16
    • Besieging Infantry: 70
    • Besieging Levy: 540
    • Assault Gear: 20 Librum
    • Modifiers: +5 to Siege (More than 2:1 advantage)
  • Defending Force: The Free Manors of Wallop (Sir Beorhtric
    • Defending Knights: 14
    • Defending Infantry: 65
    • Defending Levy: 213
    • Assault Gear: 200 Librum
    • Modifiers: -5 to Siege (Outnumbered 2:1)
  • Siege Length: 2 Months
  • Time Interval: 1 Week
  • Result: Defender Outlasts Siege

Over-Wallop Zones

Outer Works

  • Ditch and Rampart 3
  • Wet Moat 4
  • Palisade 3
  • Gate -2
  • Complex Gateworks 2
  • Stone Tower: 5
  • Total: 15 DV

Inner Works

  • Double Motte 6
  • Ditch and Rampart 3
  • Wet Moat 4
  • Palisade 3
  • Postern Gate -1
  • Complex Gateworks 2
  • Stone Tower 5
  • Wooden Tower 2
  • TOTAL: 23 DV

Stronghold

  • Manor: 3 DV

Final Result

  • Outer Works – TAKEN
    • Destroyed: Wet Moat, Stone Tower
    • Damaged: Ditch and Rampart, Complex Gateworks
  • Attacker Casualties: 10%
  • Defender Casualties: 10%

Siege of Over-Wallop

Pendragon: Chivalry is Magic Erathia Erathia